Fog, thunderstorms, rainstorms and more.
Weather systems in games may not be as essential or as fundamental as, say, physics, but they add a lot, especially if they are an open world title based on emerging mechanics. The Legend of Zelda: Breath of the Wild and Metal Gear Solid V: The Phantom Pain are a good example of this.
Assassin's Creed is also more in an emerging style of gameplay, especially with those of last year Origins, and Odyssey seems to take that even further. Therefore, it is very exciting to know that the game will have dynamic weather systems, from rainy weather to thunder and foggy environments.
"As you travel around, you encounter different atmospheres and you will fall into some places that are foggy, in some places that are rainy, in some places that are stormy, because we have reintroduced a full weather system into Odyssey", Told the world director of the game Ben Hall Game Informer." You can see the sun-bleached skies, but you also see the thunderstorms on the ocean and the waves and so on. It is pretty dramatic and pretty cool and it all happens dynamically. "
That promises to be a fairly large addition – in theory. It would be infinitely better if the game weaves in its weather systems with combat and stealth, or even traversal, similar to the aforementioned Breath of the Wild and The Phantom Painbut Ubisoft has not mentioned whether that will be the case. That said, given that sea battles and explorations return in full form OdysseyWe can certainly expect many amazing storms while at sea – remember Black flag? Of course you do that.
Assassin & # 39; s Creed Odyssey will be launched on October 5 for the PS4, Xbox One and PC. Recently we have also learned that the game has more than 30 hours of recorded interactive cutscenes. Read more about this here.