
During a panel discussion held by students at the University of California at Riverside to discuss technology and video games, the programmer of Obsidian Entertainment Roby Atadero greeted the news about the problematic launch of the Fallout 76 project with hilarity Bethesda.
In the long transcription of Atadero's statements made by colleagues from DSOGaming, the programmer who joined Obsidian in 2011 now has not regretted any word about the criticisms made in Bethesda by those who post -apocalyptic world of Appalachia have explored, found a whole series of bugs, glitches, server crashes and related "accessory problems", for example the need to reinstall almost all game data with each update.
"I have not played Fallout yet, but the lack of good news makes me happy", Atadero replied in a piquant way, albeit without mentioning a direct reference to Bethesda, that most developers do not have enough time to intervene on the bugs and carry out the necessary quality checks, because the publishers believe he has the primary need to meet deadlines.
The statements that are not particularly conciliatory for Atadero, write another chapter of an abuse started in 2011 (curiously enough, the year of the entry into Obsidian of the same Atadero) with the non-payment by Bethesda, the bonus for developers of Fallout New Vegas agreed to reach the 85% average score on Metacritic within a certain timeframe since the release of the title in 2010 on PC, PS3 and Xbox 360.
The percentage achieved by Obsidian with the reviews on New Vegas cataloged by the famous aggregator of reviews, actually stopped at the84% and did not allow the team, for a few percentage points, to put the economic bonuses clause on the commercial performance of the project into effect.
The recent takeover of Obsidian Entertainment by Microsoft has apparently not helped to soften the tone of a collision that promises to drag itself with other statements in the coming months.
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