LoL: 10.24, all the info about the new League of Legends patch – Breakflip – News, guides and tips



The patch 10.24 from League of Legends arrive Tuesday, November 24. Riot Games decided to change their way of working with an update on Tuesday instead of Wednesday. In principle, this will not change much and the patch will have some new features.

As in the previous patch, objects are at the heart of balancing.

Patch 10.24 Summary

Patch-summary-10.24-nerfs-buffs-balancing-champions-items

Champion changes

Buffs


Tryndamere_Square Tryndamere

Bloodlust (Q)

Passive AD Bonus rises : 5/10/15/2025 → 10/15/20/25/30
AD bonus per% of missing life rises : 0.15 / 0.20 / 0.25 / 0.30 / 0.35 → 0.15 / 0.25 / 0.35 / 0.45 / 0.55

Varus_Square1 Varus

Piercing Arrow (A)

Deleted : no longer reduced delay on Bruise trigger
New : Damage increased on the trigger of bruises according to the loading time of the arrow (max 50%)

Bruised quiver (W)

New : When a Scorch effect explodes, the Varus Basic Ability duration is reduced by 12% per stack
Additional damage reduced : 7 / 10.5 / 14 / 17.5 / 21 → 7/8/9/10/11

Damaging chain (R)

Projectile speed reduced : 1950 → 1500

Nerves


Amumu_Square Amumu

Despair (Z)

Basic damage reduced : 5 / 7.5 / 10 / 12.5 / 15 → 4/6/8/10/12

Ratio AP decreases : 0.5 → 0.25 Max. Horsepower per 100 AP

Hecarim_Square Hecarim

Gallop (P)

AD bonus depending on speed decreases : 15-30 → 12-24%

Devastating cargo (E)

Speed ​​bonus decreases : 25-85 → 25-75%

Kayle_Square Kayle

Ascension divine (P)

Attack Speed ​​Bonus AP ratio decreases ; 2 → 1%

samira Samira

Reckless Elk (P)

Basic AD ratio decreases : 10 → 7.5%
Dash range on immobilized enemies reduced : 800/850/900/950/1000 → 650/725/800/875/950

Updates


Yasuo_Square Yasuo

The passive ability’s doubled critical hit chance applies after all other calculations of effects related to critical hits (bonus and penalty)

Yone_Square Yes

The passive ability’s doubled critical hit chance applies after all other calculations of effects related to critical hits (bonus and penalty)

Changes to objects

Buffs


LarmeDeLaDeesse Tear of the goddess

Base Mana increases : 150 → 240
Mana max par stack reduced : 450 → 360

stick-of-the-archangel Staff of the Archangel

True increases : 400 → 500

Manamune Manamune

True increases : 400 → 500

Seraph's hug Seraphim’s embrace

True increases : 650 → 860

Muramana Muramana

True increases : 650 → 860

VolonteCosmic Cosmic Will

Bonus AP rises : 70 → 75

LameDesFrimas Knife glowing Jungle objects

Care is no longer reduced on skills in the environment
Care decreases : 12 → 10%

TueurDeKrakens Tueur de Kraken

good for rises : 60 → 65
Basic AD ratio rises when activated: 0.3 → 0.45 basis AD
Base damage activation increases : 60 → 85

FauxSpectral Spectral False

good for rises : 40 → 50

Dancer Ghost dancer

Cost reduced : 2900 → 2700
Bonus duration increases : 2 → 3 seconds

Moonstone Regenerator

Basic care rises : 30-60 → 60-90
strengthening reduced : 37.5 → 25%

ClawsDuRodor Ranger’s Claws

good for rises : 55 → 60
Sand Hawk Talon Attack Damage increases : 75 → 80

HookSnake Snake hook

Bonus damage to shields increases : 50 → 70 physical damage

Nerves


TempeteDeLuden Luden Storm

Ratio AP decreases : 15 → 10%
Bost in speed decreases : 30 → 15%

AfflictionDeLiandry Affliction de Liandry

AP ratio of the burn decreases : 2.5 → 1.5%

Harvester Nightly Night harvester

Base activation damage reduced : 175-250 → 125-200

Axamuk Madness Creator of Rifts

Amplified damage per second reduced : 3 → 2% (max 15 → 10%)

Rocket-BeltHextech Hextech missile belt

Damage reduced : 200-300 → 175-250

FleauDeLaLiche Bane of the Lich

Ratio AP decreases : 50 → 40%

EtreinteDemoniaque Demonic embrace

Fire damage reduced : 1.5 → 1.25% of max HP
Burn time reduced : 4 → 3 seconds

DentDeNashor Nashor’s tooth

AP ratio at impact decreases : 25 → 20%

Eclipse Eclipse

Recovery time rises : 6 → 8 seconds
For long distance champions : 12 → 16 seconds

LameDuRoiDechu King’s knife deposed

Cost rises : 3100 → 3200
Attack speed reduced : 30 → 25%

That’s all for patch 10.24 which focuses more on items than champions. We can see a little more clearly with the new item system, but the preseason is far from over.

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