PARENTS of teenagers who have not attended school for two years because of their addictive game addiction have been hit hard by their efforts to stop problematic behavior.
Logan Hodge is just one of the teenagers in Australia who is trapped in their bedroom because of game addiction.
The 14-year-old said, if he would do it his way, he would play Fortnite 14 hours a day.
Logan has refused to go to school for two years and leaves his room only for food or the bathroom.
Logan is obsessed with Fortnite, a popular video game with more than 125 million players worldwide and an estimated 40 million people who play monthly.
His mother Britta Hodge said she had been bitten, clashed and forced to call the police when Logan became violent when she tried to take his Sony PS4 game console.
But Australians struggled to sympathize with the ailing mother and another couple 60 minutes s on Sunday evening.
"Cut the power cord through! Drag the lil sod to school and let him go! How weak and pathetic are the parents! Who is in charge here because they certainly are not!"
Social media was flooded with angry parents who said that the games were not the problem.
"You are the one who brought them to the console, you are the one who introduced them to video games at your home, you are the one who buys the games and allows them to play them," said one woman.
"You're the problem, stop trying to blame video games because of your lack of parenting. & # 39;
Another worried mother said that the console would go straight under the lawnmower while her child saw it grinding.
"I have an 11-year-old who plays Fortnite," she said. "He can not play on weekday evenings and has limited two hours per weekend, which is based on performance at school and how much respect my husband and I have gained during the week.
"When told that he can not have it, he is ticked off, but THAT IS MY JOB.I am not a" friend. "I am a parent & # 39; stop getting the If my son would act like this, it would not be the cord that I would remove, it would muck the whole machine, let a few grow. "
Despite the contradiction, it is true that game addiction has become so serious that the World Health Organization has now classified it as a disease.
Experts call it a & # 39; modern tragedy & # 39; because overwhelmed parents are afraid of their lives, forced their children to keep their devices because they become violent as soon as they try to remove them.
Mrs. Hodge said that her once-adventurous son is depressed, anxious, withdrawn, and angry, & # 39; had become.
"He is completely different, I miss my son," she said 60 minutes. "I keep saying to him:" I miss the boy I used to have. "It is not the boy I know.
"I mean, he would be the one to join his rod that would go camping or playing football first. Now I can not bring him out.
"An addiction is an addiction, it does not matter if it is drug, sex or online gaming, we have been to doctors who have said & # 39; I do not think we have seen such a chronic case & # 39; . "
Mrs. Hodge said it was not so easy to take something away because of the repercussions.
"(He is) angry, aggressive – we had to call the police … I called, I had concussion," she said.
"I am bitten, black and blue in my arms, he is my height, so I can not stop him now, physically stop him."
Logan said he believed he had control, he just chose to keep playing for so long.
He said that he turned to gaming to cope with the failure of his parents' marriage.
"I was depressed and I started playing games and it made me happy again," he said.
Like Logan, the 13-year-old Sam is also addicted and it frightens his parents Joanna and Brendan.
Joanna said that the gaming world appeals to children because they can close to reality.
"You do not have to deal with the real world, you do not have to do chores, you do not have to deal with sports – you can sit there for hours and talk to people and they have not come to assess it," she said.
"Some things that I've heard that they're talking about online are so aggressive that they talk about tearing each other's throats."
Education coach Jill Sweatman said that games were not just games, but tools that had been made so wonderful that they could appeal to children that they became insidious.
She said that the best way to describe the problem was through apoptosis, the death of brain cells.
Mrs. Sweatman said that if children spend so much of their time and brain on entertainment, they would lose cells that are not used in "planned brain death".
She said that those brain cells would not come back later in life.